Hand History Full Tilt Poker

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301 Moved Permanently. Blackjack's immediate precursor was the English version of twenty-one called Vingt-Un, a game of unknown provenance, but probably of Spanish origin.The first written reference is found in a book by the Spanish author Miguel de Cervantes, most famous for writing Don Quixote. Feb 23, 2021 Full Tilt was the premier place, along with PokerStars, to play cards on the internet during the poker boom era. As the company’s famous slogan went, you could “learn, chat, and play with the. Hand History Download; Poker Sites. 888 Absolute Poker Entraction Full Tilt Poker IGT Poker iPoker Merge Network Ongame PartyPoker Pokerstars Ultimate Bet. Hand History Download. Show 1 to 13 (of in total 13 products) Sites: 1: Pokerstars Hand Histories. From only $5.00 per month. 4 customer reviews. A hand history is a small text document that contains information about a hand you have played at an online poker room. They come in many forms, and while some of them can be quite difficult to understand, you will always be able to recreate everything that happened in the hand if you have the hand history. You can see an example from Full Tilt Poker (an online poker room) below. Full Tilt Poker Hand.

Note

Hand history parsing API will change for sure until 1.0 is done.

Constant values¶

These enumerations are used to identify common values like limit types, game, etc.By unifying these into groups of enumeration classes, it’s possible to have common valuesaccross the whole framework, even when parsing totally different kind of hand histories, whichuses different values. (Data normalization)It’s recommended to use keys (name property) to save in database, and print them to the user.(E.g. in a web application template, {{PokerRoom.STARS}} will be converted to 'PokerStars'.)

class poker.constants.Action[source]

An enumeration.

BET = ('bet', 'bets')
CALL = ('call', 'calls')
CHECK = ('check', 'checks')
FOLD = ('fold', 'folded', 'folds')
MUCK = ('don't show', 'didn't show', 'did not show', 'mucks')
RAISE = ('raise', 'raises')
RETURN = ('return', 'returned', 'uncalled')
SHOW = ('show',)
THINK = ('seconds left to act',)
WIN = ('win', 'won', 'collected')
class poker.constants.Currency[source]

An enumeration.

EUR = ('EUR', '€')
GBP = ('GBP', '£')
STARS_COIN = ('SC', 'StarsCoin')
USD = ('USD', '$')
class poker.constants.Game[source]

An enumeration.

HOLDEM = ('Hold'em', 'HOLDEM')
OHILO = ('Omaha Hi/Lo',)
OMAHA = ('Omaha',)
RAZZ = ('Razz',)
STUD = ('Stud',)
class poker.constants.GameType[source]

An enumeration.

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CASH = ('Cash game', 'CASH', 'RING')
SNG = ('Sit & Go', 'SNG', 'SIT AND GO', 'Sit&go')
TOUR = ('Tournament', 'TOUR')
class poker.constants.Limit[source]
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An enumeration.

FL = ('FL', 'Fixed limit', 'Limit')
NL = ('NL', 'No limit')
PL = ('PL', 'Pot limit')
class poker.constants.MoneyType[source]

An enumeration.

PLAY = ('Play money',)
REAL = ('Real money',)
class poker.constants.PokerRoom[source]

An enumeration.

EIGHT = ('888', '888poker')
FTP = ('Full Tilt Poker', 'FTP', 'FULL TILT')
PKR = ('PKR', 'PKR POKER')
STARS = ('PokerStars', 'STARS', 'PS')
class poker.constants.Position[source]

An enumeration.

BB = ('BB', 'big blind')
BTN = ('BTN', 'bu', 'button')
CO = ('CO', 'cutoff', 'cut off')
HJ = ('HJ', 'hijack', 'utg+5', 'utg + 5')
SB = ('SB', 'small blind')
UTG = ('UTG', 'under the gun')

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UTG1 = ('UTG1', 'utg+1', 'utg + 1')
UTG2 = ('UTG2', 'utg+2', 'utg + 2')
UTG3 = ('UTG3', 'utg+3', 'utg + 3')
UTG4 = ('UTG4', 'utg+4', 'utg + 4')
class poker.constants.TourFormat[source]

An enumeration.

ACTION = ('Action Hour',)
ONEREB = ('1R1A',)
REBUY = ('Rebuy', '+R')

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SECOND = ('2x Chance',)
class poker.constants.TourSpeed[source]

An enumeration.

DOUBLE = ('2x-Turbo',)
HYPER = ('Hyper-Turbo',)
REGULAR = ('Regular',)
SLOW = ('Slow',)
TURBO = ('Turbo',)

Base classes¶

class poker.handhistory._BaseHandHistory(hand_text)[source]

Abstract base class for all kinds of parser.

Parameters:hand_text (str) – poker hand text
The class can read like a dictionary.
Variables:
  • date_format (str) – default date format for the given poker room
  • ident (str) – hand id
  • game_type (poker.constants.GameType) – 'TOUR' for tournaments or 'SNG' for Sit&Go-s
  • tournament_ident (str) – tournament id
  • tournament_level (str) – level of tournament blinds
  • currency (poker.constants.Currency) – 3 letter iso code 'USD', 'HUF', 'EUR', etc.
  • buyin (decimal.Decimal) – buyin without rake
  • rake (decimal.Decimal) – if game_type is 'TOUR' it’s buyin rake, if 'CASH' it’s rake from pot
  • game (poker.constants.Game) – 'HOLDEM', 'OMAHA', 'STUD', 'RAZZ', etc.
  • limit (poker.constants.Limit) – 'NL', 'PL' or 'FL'
  • sb (decimal.Decimal) – amount of small blind
  • bb (decimal.Decimal) – amount of big blind
  • date (datetime) – hand date in UTC
  • table_name (str) – name of the table. it’s 'tournament_numbertable_number'
  • max_players (int) – maximum players can sit on the table, 2, 4, 6, 7, 8, 9
  • button (poker.handhistory._Player) – player on the button
  • hero (poker.handhistory._Player) – hero player
  • players (list) – list of poker.handhistory._Player.the sequence is the seating order at the table at the start of the hand
  • flop (_Flop) – room specific Flop object
  • turn (poker.card.Card) – turn card, e.g. Card('Ah')
  • river (poker.card.Card) – river card, e.g. Card('2d')
  • board (tuple) – board cards, e.g. (Card('4s'),Card('4d'),Card('4c'),Card('5h'))
  • preflop_actions (tuple) – action lines in str
  • turn_actions (tuple) – turn action lines
  • turn_pot (decimal.Decimal) – pot size before turn
  • turn_num_players (int) – number of players seen the turn
  • river_actions (tuple) – river action lines
  • river_pot (decimal.Decimal) – pot size before river
  • river_num_players (int) – number of players seen the river
  • tournament_name (str) – e.g. '$750Guarantee', '$5Sit&Go(SuperTurbo)'
  • total_pot (decimal.Decimal) – total pot after end of actions (rake included)
  • show_down (bool) – There was show_down or wasn’t
  • winners (tuple) – winner names, tuple if even when there is only one winner. e.g. ('W2lkm2n',)
  • extra (dict) – Contains information which are specific to a concrete hand historyand not common accross all. When iterating through the instance,this extra attribute will not be included. default value is None
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class poker.handhistory._Player(name, stack, seat, combo)[source]

Player participating in the hand history.

Variables:
  • name (str) – Player name
  • stack (int) – Stack size (sometimes called as chips)
  • seat (int) – Seat number
  • combo (Combo,None) – If the player revealed his/her hand, this property hold’s it.None for players didn’t show… autoclass:: poker.handhistory._Player

Every hand history has an attribute flop which is an instance of the room specific _Flopobject which has the following attributes:

class _Flop
Variables:
  • cards (tuple) – tuple of poker.card.Cards
  • pot (decimal.Decimal) – pot size after actions
  • players (tuple) – tuple of player names
  • actions (tuple) –
    tuple of poker.constants.Action in the order of happening.
    (Player name, Action, Amount) or
    (Player name, Action) if no amount needed (e.g. in case of Check)

It also has properties about flop texture like:

Variables:
  • is_rainbow (bool) –
  • is_monotone (bool) –
  • is_triplet (bool) –
  • has_pair (bool) –
  • has_straightdraw (bool) –
  • has_gutshot (bool) –
  • has_flushdraw (bool) –

PokerStars¶

class poker.room.pokerstars.PokerStarsHandHistory(hand_text)[source]

Parses PokerStars Tournament hands.

Full Tilt Poker¶

class poker.room.fulltiltpoker.FullTiltPokerHandHistory(hand_text)[source]

Parses Full Tilt Poker hands the same way as PokerStarsHandHistory class.

PokerStars and Full Tilt hand histories are very similar, so parsing them is almost identical.There are small differences though.

Class specific

Variables:
  • tournament_levelNone
  • buyinNone: it’s not in the hand history, but the filename
  • rakeNone: also
  • currencyNone
  • table_name (str) – just a number, but str type

Extra

Variables:
  • turn_pot (Decimal) – pot size before turn
  • turn_num_players (int) – number of players seen the turn
  • river_pot (Decimal) – pot size before river
  • river_num_players (int) – number of players seen the river
  • tournament_name (str) – e.g. '$750Guarantee', '$5Sit&Go(SuperTurbo)'

PKR¶

class poker.room.pkr.PKRHandHistory(hand_text)[source]

Parses PKR hand histories.

Class specific

Variables:table_name (str) – “#table_number - name_of_the_table”

Extra

Variables:
  • last_ident (str) – last hand id
  • money_type (str) – 'R' for real money, 'P' for play money
Overview:


There are 2 steps to configuring Holdem Manager to work with Full Tilt Poker:

Once the above steps have been successfully completed, your HUD will be operational.

Setup Full Tilt Hand History Options

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Note: Always make sure you have the latest version of Holdem Manager before proceeding! http://www.holdemmanager.com/downloads/HmBetaUpdate.exe

If using Vista or Windows 7, make sure UAC is disabled. UAC stands for User Account Control and can be disabled in Windows Control Panel / Accounts.
- Disable Vista UAC Help
- Disable Windows 7 UAC Help

  1. Launch Full Tilt Poker.
  2. Go to Options / Hand History. The Instant Hand History dialog will pop up.

  1. Make sure the 'Save My Hands History' box is checked.
  2. Note the folder where Full Tilt is saving these Hand History Files. (Write it down, we may neeed this later.)
  3. Make sure you are saving 'English' Hand Histories

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Windows 7 & Vista Users: If Full Tilt is saving your Hand History files to C:UsersUsernameAppDataLocalFull Tilt PokerHandhistory. These are Hidden Files by default so if you're going to use this folder for your Hand Histories you must tell Windows to unhide Hidden Files files.


Note:
Please set FTP lobby clock = local time and then set Site Time Adjustments in HM = 0.

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Now we're ready to tell Holdem Manager where these Hand Histories are. (Click Here)


Full Tilt.eu Relaunch Notes (2/20/2013)

  1. The new FTP update removes seating preference settings inside of FTP. You will need to reset these settings.
  2. Live Tracking - Dealer messages go back to ‘normal’ (instead of everything). You will need to set your dealer chat to everything to use HM1 live tracking feature.
  3. Table Finder must be used: You will have to use TableFinder the first time you play so HM1 can recognize the tables. After TableFinder is used once, you won't have to use it again.
  4. Notes are missing - You’ll have to find the old %username%.xml file (in the old Program Files/Full Tilt Poker folder) and replace the new one in the Program Files/Full Tilt Poker.eu folder)